Playing an Augmented Reality Escape Game Promotes Learning About Fake News
Resource type
Journal Article
Status
Published
Recommended form of citation (APA)
Buchner, J. (2025). Playing an Augmented Reality Escape Game Promotes Learning About Fake News. Technology, Knowledge and Learning, 30(1), 425–445. https://doi.org/10.1007/s10758-024-09749-y
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External DOI
PHSG Organisation name
Project(s)
License Condition
CC BY 4.0 (International)
Proforis OA-status
Hybrid OA
OA-Acknowledgement
This OA publication was made possible by the R&P contracts of swissuniversities.
Topic PHSG
Digitale und Informatische Bildung
Fields of Science and Technology (OECD)
Educational sciences
PHSG Organisation name
PHSG division (old structure)
PHSG - Institut ICT & Medien
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Version
Published Version
Access Rights
Open Access
License Condition
CC BY 4.0 (International)
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Author(s)