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  4. Moving the Field Forward: Pinpointing Features of Immersive Virtual Reality That Support Learning

Moving the Field Forward: Pinpointing Features of Immersive Virtual Reality That Support Learning

Resource type
Symposium Panel
Status
Presented
Recommended form of citation (APA)
Buchner, J., Lawson, A., & Martella, A. (Chairs), Mulders, M. (Discussant). (2025, August 25-29). Moving the Field Forward: Pinpointing Features of Immersive Virtual Reality That Support Learning [Symposium]. EARLI 2025, Graz.
Author(s)
Martella, Amedee
Chair(s)
Buchner, Josef  
Lawson, Alyssa
Martella, Amedee
Discussant(s)
Mulders, Miriam
PHSG Organisation name
Institut Digitale und Informatische Bildung  
Project(s)
XR4Education  
License Condition
All rights reserved
Proforis OA-status
metadata only (bibliographisch)
Permalink
https://proforis.phsg.ch/handle/20.500.14111/6884
  • Details
Topic PHSG
Digitale und Informatische Bildung
Digitale Transformation
Didaktik: Lehr- und Lernarrangements
Forschung & Entwicklung
Subjects

Immersive Virtual Rea...

Multimedia Learning

Instructional Design

Value-added Research

Fields of Science and Technology (OECD)
Educational sciences
Psychology (including human - machine relations)
Computer sciences
Additional Information
Mit Beiträgen von Valdemar Stenberdt, Ban Mouid Shiwalia & Guido Makransky (Universität Kopenhagen), Josef Buchner, David Baberowski, Thiemo Leonhardt & Nadine Bergner (PH St. Gallen, TWTH Aachen, TU München), Christian Hartmann, Christian Kosel & Maria Bannert (TU München) sowie Cynthia Y. Delgado, Amédee Marchand Martella, Alyssa P. Lawson & Richard E. Mayer (UC Santa Barbara, University of Georgia, Colby College).
Name of the eventConference HostPlace of the eventStart date of the eventEnd date of the event
EARLI 2025
Universität Graz
Graz
August 25, 2025
August 29, 2025
PHSG Organisation name
Institut Digitale und Informatische Bildung  
Project(s)
XR4Education  
Related Publication(s)
A Framework for the Use of Immersive Virtual Reality in Learning Environments  
Embodying nature in virtual reality generates different presence levels and learning outcomes  
Combining instructional design principles enhances learning with immersive virtual reality  
Comparing Interaction Modalities in VR Serious Games: A Study on Presence and Enjoyment  
Access Rights
metadata only (bibliographisch)
License Condition
All rights reserved
Rights Holder
Author(s)

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