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  4. Designing the non-player character of an educational adventure-game: The role of personality, naturalism, and color
 
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Designing the non-player character of an educational adventure-game: The role of personality, naturalism, and color

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Resource type
Conference Paper
Status
Published
Recommended form of citation (APA)
Linek, S., Schwarz, D., Hirschberg, G., Kickmeier-Rust, M. D., & Albert, D. (2007). Designing the non-player character of an educational adventure-game: The role of personality, naturalism, and color. In proceedings of the International Technology, Education and Development Conference (INTED), 7th-9th March, 2007 Valencia, Spain.
Author(s)
Linek, Stephanie
Schwarz, Daniel
Hirschberg, Ganit
Kickmeier-Rust, Michael 
Albert, Dietrich
PHSG Organisation name
Institut Pädagogische Psychologie 
Project(s)
Keinem PHSG-Projekt zugeordnet 
License Condition
All rights reserved
License
https://rightsstatements.org/page/InC/1.0/
Proforis OA-status
metadata only
Permalink
https://proforis.phsg.ch/handle/20.500.14111/4605
  • Details
Topic PHSG
Pädagogische Psychologie
Subjects
  • non-player character

Fields of Science and Technology (OECD)
Education, general (including training, pedagogy, didactics)
Psychology (including human - machine relations)
Name of the eventStart date of the eventEnd date of the event
Konferenzbeitrag
March 7, 2007
March 9, 2007
PHSG Organisation name
Institut Pädagogische Psychologie 
Project(s)
Keinem PHSG-Projekt zugeordnet 
Access Rights
metadata only (bibliographisch)
License Condition
All rights reserved

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